April 2012
1 post
Apr 10th
24 notes
March 2012
4 posts
The Free Universal Construction Kit →
archinect.com F.A.T. Lab and Sy-Lab are pleased to present the Free Uni­ver­sal Con­struc­tion Kit: a matrix of near­ly 80 adapter bricks that enable com­plete inter­op­er­abil­i­ty between ten* pop­u­lar chil­dren’s con­struc­tion toys. By allow­ing any pie…
Mar 23rd
Mar 15th
40 notes
Mar 14th
1,526 notes
Mar 2nd
264 notes
February 2012
6 posts
Feb 18th
Feb 18th
Feb 18th
Feb 16th
691 notes
Feb 16th
156 notes
Feb 16th
27 notes
July 2011
1 post
The Encyclopedia of Interaction Design →
Jul 16th
May 2011
2 posts
May 6th
May 6th
April 2011
2 posts
Apr 29th
Apr 29th
October 2010
5 posts
WatchWatch
Fabian Hemmer:  The shape-shifting future of the mobile phone
Oct 23rd
At Ease →
At Ease was an alternative to the Macintosh desktop developed by Apple Computer in the early 1990s. It provided a simple environment for new Macintosh users to help them to work without supervision. At Ease sits on top of the Finder desktop, providing a simple tab panel oriented graphical user interface in whichapplications and documents are represented by icons on large buttons. Aside from its...
Oct 8th
Oct 8th
34 notes
“The goal is not to make your user interface as realistic as possible. The goal...”
– Lukas Mathis Realism in UI Design
Oct 8th
Oct 8th
July 2010
1 post
WatchWatch
Michael Shermer: The pattern behind self-deception
Jul 12th
April 2010
2 posts
Apr 23rd
“People’s mental models are apt to be deficient in a number of ways, perhaps...”
– Donald Norman Some Observations on Mental Models, 1983
Apr 23rd
March 2010
7 posts
Mar 27th
“Forget about that old cliche, ‘A picture is worth a thousand words.’...”
– Colin Ware Visual Thinking for Design
Mar 25th
20 notes
“Strict adherence to metaphors ties interfaces unnecessarily to the workings of...”
– Alan Cooper, Robert Reimann, and David Cronin About Face, Chapter 13 - Metaphors, Idioms, and Affordances
Mar 25th
“The goal for most software developers still remains to design for change—and...”
– Richard Helm Design Patterns 15 Years Later:  An Interview with Erich Gamma, Richard Helm, and Ralph Johnson
Mar 24th
WatchWatch
Daniel Kahneman: The Riddle of Experience vs. Memory
Mar 22nd
“Complex things will require complexity. It is the job of the designer to manage...”
– Don Norman Why is 37signals so arrogant?
Mar 15th
WatchWatch
Via UXMag: What Magic Can Teach Us About Empathy In UX
Mar 15th
24 notes